Jesper Bylund

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Tag: game-design

  • How to design rules that work2013-01-08
  • Adding the Fun2010-11-23
  • Media moving into the real world2010-10-11
  • Why Apple is loosing money on making crappy headsets2010-04-23
  • What is a user interface?2010-04-20
  • Opera and storytelling2009-04-03
  • Fearing hubris or fame2008-07-02
© 2023 Jesper Bylund. All rights reserved.
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