Jesper Bylund

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  • Do you want to do it now, or later?2023-09-24
  • Basic ways of shipping faster2023-09-19
  • Hypothesis driven product design2023-09-17
  • Defining outcomes to ship faster2023-09-12
  • Don’t limit yourself to normal2023-08-20
  • A simple framework for making decisions easier2023-08-13
  • Practices that improve your personal agency2023-08-06
  • You become like the place you are in2023-07-31
  • Why internet entrepreneurs need offshore corporations, and where to go2023-07-23
  • Did you know that stress feels exciting?2023-07-17
  • Everything I am proud of2023-07-14
  • Maybe willpower works more like this2023-07-09
  • Did you know repetition is the key to deep learning?2023-06-18
  • Did you know we don’t learn to be helpless?2023-06-11
  • Did you know journaling less might teach you more?2023-05-11
  • What I learned in week 18 20232023-05-07
  • What I learned week 17 20232023-04-28
  • What I learned week 16 2023: cashing in on the byproduct of solving problems2023-04-22
  • What I learned week 15 20232023-04-15
  • What I learned week 13 20232023-04-01
  • Natural language is not the best AI interface2023-03-26
  • How your brain is creative2023-03-25
  • What I learned week 12 20232023-03-25
  • Please stop multi tasking2023-03-24
  • What I learned in week 11 20232023-03-17
  • What I learned week 9 & 10 20232023-03-12
  • Is centralisation really more efficient?2023-02-26
  • What I learned week 8 20232023-02-26
  • A framework for managing focus on side projects2023-02-22
  • What I learned week 7 20232023-02-17
  • What I learned week 5 & 6 20232023-02-10
  • What I learned week 3 20232023-01-20
  • The slipper slope of being bored2023-01-15
  • What I learned week 2 20232023-01-15
  • What I learned week 1 20232023-01-06
  • What I learned in week 52 of 20222023-01-02
  • 2022 in review2022-12-31
  • Building a blog with Neon serverless database and both NextJS 13 and Sveltekit2022-12-26
  • What I learned week 51 20222022-12-23
  • What I learned week 50 20222022-12-17
  • What I learned week 49 20222022-12-10
  • What I learned week 48 20222022-12-02
  • What I learned week 47 20222022-11-27
  • What I learned week 46 20222022-11-19
  • Making maps of reality2022-11-02
  • What if we had No Code on MacOS2022-10-31
  • A theory of design - what design does2022-10-30
  • 2021 in review (a little late)2022-10-07
  • Practical mindful productivity2022-10-03
  • My favourite definition of art2022-09-04
  • BlankPage2022-05-26
  • Aspire to be less wrong - Elon Musk2022-05-14
  • Addiction and balance2022-05-09
  • The people who judge you2022-04-18
  • Advice on turning 382022-04-10
  • Making failure a way to win2022-03-27
  • Not a marathon, not a mountain2021-11-23
  • This outdated worldview is holding back the internet2021-10-14
  • Get focused with interstitial journaling2021-10-13
  • Revisiting life strategies two years later2021-10-13
  • Vacation from consumption2021-10-08
  • How to learn through failure2021-09-19
  • Hard work is not the solution2021-09-03
  • Paradise on earth2021-09-02
  • How to reach props via this using Typescript with Vue 2x2021-08-26
  • How to use Typescript with props in Vue 2x2021-08-25
  • Learning from others: principles for founders2021-08-21
  • Incomplete things drain you2021-08-15
  • Being more creative, by being lazy2021-08-10
  • Delegate or Do It Right?2021-07-31
  • Learning faster through play2021-07-29
  • My typical day2021-07-27
  • Write it down2021-07-21
  • Life commitment exercise2021-07-20
  • Living fully committed2021-07-20
  • Clear thinking about performance2021-07-19
  • Adding creativity like Nintendo2021-07-18
  • Increasing your output by saying No2021-07-18
  • Show your work2021-07-13
  • Why smart people come up with bad ideas2021-05-15
  • Getting started with Hubspot Development2021-04-05
  • Do it2021-03-01
  • 2020 in review2021-01-30
  • Ten days without coffee2021-01-27
  • The Fairytale of eternal economic growth2021-01-03
  • How to use Google Optimize with NextJS2020-12-29
  • How to move from Squarespace to Eleventy2020-12-07
  • Splitting the web in two?2020-11-05
  • Improve your thinking with a Cognitive Behavioral Journal2020-07-13
  • Derek Sivers on creativity2020-07-04
  • Watching films2020-06-13
  • "Atlas Shrugged" by Ayn Rand2020-05-21
  • "The Beginning of Infinity" by David Deutsch2020-05-21
  • What are we consuming that broadens our minds?2020-05-17
  • The Game Changers & Fake News2020-04-09
  • "Lolita" by Vladimir Nabokov2020-03-05
  • What happens after React? Svelte. (SthlmJs #64)2020-03-03
  • Problems are not barriers, which is why they are good things to have.2020-03-02
  • Malthusian’s never learn2020-02-26
  • Using herd mentality to your benefit2020-02-25
  • The right project for the right time2020-02-23
  • The top down planning problem2020-02-17
  • Starting something new2020-02-16
  • "Competing Against Luck" by Clayton M. Christensen2020-01-28
  • 2019 in review2020-01-05
  • Creative time experiment result2019-12-18
  • "Ego Is the Enemy" by Ryan Holiday2019-12-17
  • Finding tranquility2019-12-17
  • What happens after React? (SthlmJS #58)2019-11-10
  • "Rest: Why You Get More Done When You Work Less" by Alex Soojung-Kim Pang2019-11-04
  • "Siddhartha" by Hermann Hesse2019-11-04
  • Alcohol2019-10-25
  • How to work with remote employees2019-10-25
  • Minding my zen2019-10-25
  • Hemingway quote2019-09-30
  • How to trust someone2019-09-25
  • Tranquility, growth, and curiosity2019-09-24
  • Something I keep learning over and over again2019-09-13
  • What's so Ethical about Design anyway?2019-09-08
  • Humanising phone calls and Twitter2019-09-05
  • Improve or enjoy2019-09-05
  • The How2019-08-31
  • Creative Time instead of ToDo lists2019-08-19
  • The best advice2019-08-16
  • Tired or Bored?2019-08-14
  • Ethics in design revamp2019-08-12
  • Charles Handy on education2019-08-10
  • Shocked at how little is online2019-08-05
  • Breaking habits2019-08-04
  • Finding patterns in randomness.2019-07-29
  • Who you travel with2019-07-25
  • How does Focus work?2019-06-10
  • Staying consistent2019-05-20
  • Pain and stickers2019-05-09
  • Great day2019-05-06
  • Media fast again2019-05-05
  • Simply Sunday2019-05-05
  • May the 4th be with you2019-05-04
  • The end of a product2019-05-04
  • Dugges Tap Takeover2019-04-28
  • Gave a talk at sthlmJS2019-04-26
  • Text Editing & Input Conflicts (SthlmJS #54)2019-04-25
  • Easter Dinner with the inlaws2019-04-23
  • Easter again2019-04-22
  • Spring cleaning2019-04-21
  • Have an easter2019-04-20
  • Easter beginning2019-04-19
  • We found Bubble Tea & the good life2019-04-19
  • First day of spring in Stockholm2019-04-17
  • Blood clot watch2019-04-16
  • Massive jet lag2019-04-16
  • Back to work2019-04-15
  • Unpacking and realigning2019-04-14
  • Still “today”2019-04-13
  • Leaving Tokyo2019-04-11
  • The last sunny day of Tokyo2019-04-11
  • My 35th Birthday2019-04-10
  • Vacation & Proposals in Tokyo2019-04-09
  • What are you optimizing for?2019-03-11
  • Blood clot2019-01-12
  • 2018 in review2019-01-02
  • Five day media fast2018-12-27
  • Participation medals for moral panic2018-12-25
  • The truth about our shortening attention spans2018-12-08
  • Jony Ive's wisdom about design problems2018-11-08
  • Time to challenge the internets visual conformity2018-11-02
  • Define and execute - managing my energy like a resource2018-09-11
  • Etching patterns into your mind2018-09-04
  • The real reason diversity makes better companies2018-09-04
  • You have to be willing to take whatever you’ve done and whoever you were and throw them away.2018-09-04
  • A handfull of great ideas for a better life2018-08-31
  • Jonathan Fields on a Good Life2018-08-28
  • Example of modern grid web design2018-08-27
  • Optimisation your life away2018-08-27
  • The only way to live your life — according to Gallop2018-08-23
  • It's time for a radical rethink of web design paradigms2018-08-17
  • How to plan well2018-08-16
  • Reaching any goal2018-08-16
  • Strategies for a successful life2018-08-06
  • Don't let pride guide your focus2018-07-25
  • New favorite expression; Fata Morgana2018-07-02
  • The Cult of Enthusiasm2018-06-13
  • I wonder if engagement killed social media?2018-05-31
  • A collection of buttons and dials on instagram2018-05-24
  • Being too serious will stifle your creativity2018-05-24
  • The arrogance of a media empire2018-05-24
  • Giving ideas a second chance2018-05-21
  • Stories are taking over, as a media format2018-05-15
  • Learning is not a recent trend2018-05-07
  • Twitter reinvents the web comment2018-04-30
  • Newsletters are the new Blog2018-04-11
  • Why social media is dying2018-04-09
  • Wake up and stop wasting time2018-03-16
  • How to achieving something2018-03-15
  • Staying awake to life2018-03-09
  • Why minimalism is a meta skill2018-03-09
  • Magazines are coming back in a big way2018-03-07
  • Notebooks and bullet journals2018-03-07
  • Reading news is pointless and you shouldn't do it.2018-03-07
  • Bastiats petition for the candlemakers2018-03-06
  • Perfect archipelago home by nordic design studio2018-03-06
  • Personal style for the minimalist2018-03-06
  • Poetry tips from the late Christopher Hitchens2018-03-06
  • 2018 Setup2018-02-19
  • Product mechanics2018-02-16
  • What's so ethical about design anyway? (Designs i Sthlm IX)2018-02-09
  • Getting rid of wish lists2017-12-05
  • Productivity porn2017-09-22
  • People who are mean2017-08-01
  • Secret advantages to being lean2017-07-28
  • Typographic design trends2017-06-28
  • Listening to the body2017-06-27
  • Motivation and leadership are passive qualities.2017-01-15
  • The anti-conspiracy theory2015-10-19
  • Lifestyle design: iteration two2015-05-27
  • Lifestyle design: iteration one2015-05-06
  • What TV executives believe about their audience2015-04-28
  • Lifestyle design: the plunge2015-04-12
  • Lifestyle design: procrastination and fear2015-04-05
  • Lifestyle design: beginning somewhere2015-03-24
  • Massimo Vignelli on focus groups2015-01-12
  • The continuing decline of Twitter2014-10-23
  • Ello - the good, the bad, and the ugly2014-10-05
  • Let's add some ethics to design2014-06-15
  • Building web apps with WordPress and BackBone.js2014-04-25
  • WordPress And BackBone – The Dawn Of Web Apps (WORDCAMP NORRKÖPING 2014)2014-04-25
  • Medium's new embed feature2014-03-17
  • The surprising effect of boredom2014-01-27
  • What's keeping the Apple TV2013-12-30
  • WordPress och den responsiva webben (Internetdagarna 2013)2013-11-25
  • How to plan UX, the right way2013-10-15
  • The next step for Apple2013-09-16
  • The problem with people without problems2013-04-28
  • Sneak Peek of Event Monitor2013-03-26
  • How design is killing Google2013-03-13
  • Don’t live week by week2013-03-11
  • The definitive guide to value creation2013-02-14
  • Everything you want to know about Facebook Graph Search2013-01-22
  • Designing in-app purchases that work2013-01-16
  • How to design rules that work2013-01-08
  • How to design rules that work2013-01-08
  • How to design rules that work2013-01-08
  • What makes a product good2013-01-07
  • ux review of chrome for iOS2012-12-06
  • The mobile revolution at sime2012-11-22
  • Why touch works2012-11-22
  • Tracking, the flawed belief in statistics2012-10-28
  • Sharing locally has been solved, Chirp review2012-08-31
  • Why great customer service is the best marketing2012-08-29
  • Why telecom companies are so far behind the times2012-05-09
  • How the Apple iTV will work2012-02-20
  • A UX review of Clear, todo list manager of the future2012-02-15
  • The Psychologist’s View of UX Design2012-02-06
  • An example of interactive UI design, the future of web design2012-02-02
  • UX trend predictions of 2012 B:2012-01-12
  • Don't translate your catch phrase2012-01-08
  • UX trend predictions of 2012 A:2012-01-05
  • Defining A Principle of Quality that works2011-12-13
  • Quora - win or fail? A User Experience study2011-12-08
  • Facebook Messenger for iPhone and poor user experience2011-12-06
  • The Gamification of SIME2011-12-05
  • Path 2.0 UX review2011-11-30
  • Nokia N9 slogan - Just Swipe, dumbass!2011-11-29
  • Twitter is the Twitter-killer2011-11-24
  • Elisabet Grétarsdóttir explains Gamification at SIME 20112011-11-16
  • Gamification at SIME 20112011-11-16
  • SIME Stockholm day 12011-11-15
  • The Verge video and Lenovo Ultrabook2011-11-10
  • Why we need to define our lives2011-10-23
  • What to use the iPad for2011-09-20
  • The awesome new Google Mobile site - Google Mobile goes Local2011-09-05
  • What is HTML5? A short explanation2011-08-30
  • Google+ review: Why Google+ will fail2011-07-25
  • How to change scrolling direction in Lion; and why you shouldn't2011-07-25
  • Writing a children's novel - part 2 still writing2011-07-07
  • Writing a Children's Novel - part 1 writing2011-07-04
  • A new iOS notification design2011-06-02
  • The future of the Internet: The Internet of Things2011-05-12
  • Roman philosopher explains Twitter2011-04-25
  • iPad 3 without buttons2011-03-22
  • The death of console games and the rise of mobile games2011-03-14
  • Why the music industry wont stream music2011-02-28
  • Engineers not smart enough to make decisions at Nokia2011-02-22
  • Why in-house development never works2011-01-31
  • New iOS notification system2011-01-27
  • Twitter is censuring Wikileaks2010-12-11
  • Real profit2010-11-26
  • Adding the Fun2010-11-23
  • AirPlay review: flawed feature2010-11-23
  • AirPlay review - the future is upon us2010-11-12
  • Media moving into the real world2010-10-11
  • Apple TV prepared for Apps out of the box2010-09-30
  • The New Twitter interface reeks of WebOS2010-09-15
  • Apple launches international video service2010-09-11
  • Apple eases up on iOS developers2010-09-09
  • Apple eases up on iOS developers2010-09-09
  • The future of Apple TV - sans apps2010-09-08
  • iTunes 10 review2010-09-07
  • Samsung Galaxy Tab preview2010-09-06
  • Why do people use Twitter?2010-09-03
  • Apple Airplay2010-09-02
  • iPhone 4 bumper case review2010-09-02
  • In defence of Millers number in design2010-08-27
  • The future of UX is play2010-08-24
  • Second week with the iPad2010-08-23
  • Why indeed2010-08-23
  • How to Monetize haters2010-08-20
  • EpicWin app review2010-08-19
  • How do you make time to play games?2010-08-18
  • Flipboard review2010-08-17
  • Is anyone using the Magic Trackpad?2010-08-17
  • First impressions of the iPad2010-08-16
  • Theme revamping2010-08-12
  • Theme revamp in 5.. 4.. 3..2010-07-22
  • A template for life2010-07-11
  • UX Perception is key2010-07-08
  • Apple gives a shit2010-06-30
  • The slow death of Business2010-06-16
  • Why native apps wont go away2010-06-13
  • What design is2010-06-09
  • The definition of Bad Design2010-06-07
  • The desktop metaphor is being replaced2010-06-07
  • Whats does Apple's new iOS 4 mean?2010-06-07
  • New iTunes Redesign2010-06-04
  • Steve Jobs says Individualism is good2010-06-04
  • Official Twitter client for OS X2010-06-03
  • How can I use iPhone apps on my Mac?2010-05-27
  • Why patents don't work2010-05-24
  • Why I tweet2010-05-13
  • 1 Million iPads have been sold2010-05-03
  • The future is just around the bend, and it has email for you2010-04-26
  • Why Apple is loosing money on making crappy headsets2010-04-23
  • Terms for Interaction Design2010-04-22
  • Bill Gates being a great father2010-04-21
  • What is a user interface?2010-04-20
  • UI is important, learn to know what good or bad2010-04-19
  • Fear of success or fear of failure - why we don't try new things2010-04-15
  • Why I know playstation Move won't be a game changer2010-04-07
  • Complexity leads to nothing2010-04-05
  • Lifestreaming with the iPad vs Courier2010-03-23
  • Stop living for the weekends and start living2010-03-19
  • Business Card Design2010-03-01
  • Why design matters to me2010-02-28
  • Why I will buy the iPad2010-02-28
  • Mac developers as secretive as Apple2010-02-18
  • Tshirt design: Discrete2010-02-15
  • The iPad - short and simple2010-02-09
  • Why can't my Mac run iPhone apps?2010-01-05
  • Games industry killing itself over used games2010-01-03
  • Why the Apple tablet will fail2009-12-29
  • Interactive art, game?2009-12-22
  • State of the Game Industry in Sweden2009-12-10
  • User Experience Design terms - Resistance2009-12-08
  • Law of Design - redefined for today2009-12-02
  • The big brother state of Sweden (swe)2009-11-27
  • Why intelligence doesn't matter2009-11-27
  • The Aggregated web2009-11-21
  • Video service explosion2009-11-15
  • UX needs a common language2009-11-11
  • Business Card Design - minimalist color fetish2009-10-30
  • Business Card Design - minimalist typography2009-10-30
  • How to improve learning2009-10-30
  • Creating a minimalist WP theme2009-10-29
  • The sickness of actually liking your job2009-10-29
  • Real time search - the problem2009-10-23
  • Tools are not your trade2009-10-16
  • Strange news about Happiness2009-10-15
  • The Prestige Problem2009-10-15
  • Agile development another new oldie2009-10-12
  • Power of Crowdsourcing example2009-10-08
  • Why change is hard for companies2009-10-06
  • Brütal Legend demo impresssions2009-10-03
  • Uncharted 2 multiplayer beta impressions2009-10-01
  • The amazing power of discussion2009-09-29
  • Strange reading habits2009-09-28
  • LOVE MMO technical alpha available2009-09-24
  • LOVE pre-play impressions2009-09-24
  • The seamless music experience of Minigore2009-09-21
  • Monopoly city streets2009-09-14
  • Apple's September event2009-09-10
  • LOVE mmo is complete2009-09-10
  • Playstation 3 drive error update2009-09-10
  • Playstation 3 slim and pricedrop2009-08-18
  • The first Real virtual world2009-08-18
  • The Genuine Man2009-08-13
  • Free Realms dissapointment2009-07-28
  • The perpetual generation2009-07-28
  • How fast do you want your data?2009-07-09
  • Google releasing Chrome OS for netbooks2009-07-08
  • PS3 Bluray Disc drive failure2009-07-08
  • Michael Jackson is dead2009-06-26
  • MacBook Pro 13" first impressions2009-06-16
  • Adaptive difficulty level2009-06-09
  • WWDC roundup2009-06-09
  • Apple conference, iPhone OS 3.0, iTablet?2009-06-08
  • E3 information overload2009-06-04
  • Playstation Portable Go $2492009-06-04
  • Project Natal2009-06-04
  • Blur dev gives stupid quote about online leaderboards2009-05-28
  • Quality as an USP2009-05-27
  • Plants vs Zombies first impressions2009-05-20
  • Final Fantasy boosting PS3 sales in Japan (Console Wars)2009-04-27
  • Opera and storytelling2009-04-03
  • Streaming Online Games2009-03-30
  • Why hardcore's love peggle2009-03-09
  • Dawn of War 2 impressions2009-02-27
  • Steam tax2009-02-27
  • Flower impressions2009-02-13
  • Amazon game shop2009-02-04
  • Coop mechanics again2009-02-04
  • Defending limitations2009-02-04
  • Sony is officially gimping developers2009-01-20
  • The Playstation media center2009-01-14
  • iPhone gaming platform2009-01-13
  • Coop wrong for its purpose?2008-12-27
  • Debate about the use of cooperation in games2008-12-18
  • Will Home give the PS3 an edge?2008-12-17
  • Accessability 22008-12-05
  • The state of PC gaming2008-12-03
  • Anticipating the quality of Starcraft 22008-11-26
  • Adding the fun 3 - cognitive models2008-11-24
  • The Now Habit2008-11-24
  • Adding the fun part 22008-11-12
  • Adding Fun part 12008-11-10
  • Little Big Planet PAL launch2008-11-07
  • Important read for designers2008-11-06
  • Mirrors edge is fantastic2008-11-01
  • Ratchet and Clank: Quest for booty micro review2008-11-01
  • Mirrors Edge demo2008-10-31
  • Little Big Planet will sell PS3s2008-10-30
  • The iPod experiment 12008-10-27
  • World of Goo review2008-10-25
  • The strangeness of a mans mind2008-10-20
  • Objectivity versus subjectivity2008-10-17
  • On accessablity 12008-10-13
  • I can has cheezburger2008-10-10
  • Racing games transformed2008-10-10
  • The power of habit in gamedesign2008-10-07
  • Nintendo DSi mystery solved2008-10-02
  • Web 3.02008-09-30
  • Little Big Planet is not that original2008-09-28
  • Cloud based computing2008-09-26
  • Warhammer Online guild2008-09-26
  • Warhammer Online first impressions2008-09-20
  • Spore2008-09-14
  • The american economy2008-09-12
  • Anyone having problems with chrome?2008-09-05
  • Google chrome2008-09-03
  • Death spank and odd news2008-08-31
  • New design wrecks havoc just like new tech2008-08-14
  • Play - the new medium2008-08-10
  • LoL day!2008-08-08
  • The chance of finding intelligent life in space2008-08-07
  • WAR release2008-08-07
  • The spectrum of game audiences2008-08-01
  • Grin visit2008-07-30
  • Knols and articles2008-07-28
  • Streaming gameplay to linux2008-07-23
  • The power of novalty2008-07-23
  • Oldie but Goldie2008-07-17
  • E3 big three rundown2008-07-16
  • The Long Tail2008-07-15
  • E3 anticipation2008-07-14
  • Easy fun games2008-07-14
  • Accessability and Piracy2008-07-12
  • Killzone 22008-07-12
  • Google maps mobile2008-07-06
  • Fearing hubris or fame2008-07-02
  • Age of Warcraft2008-06-17
  • WiiFit2008-06-07
  • Zelda phantom hourglass review2008-06-06
  • The plummet of man2008-05-13
  • Grin Visit2008-04-28
  • New Design2008-04-28
  • Poor critique on objectivism2008-04-16
  • The future of Co-op2008-03-19
  • Time consumers2008-03-05
  • Capturing the Online Games Market2008-02-27
  • Web 2.0 and twitter especially2008-02-27
  • Weekly rant2008-02-22
  • Wii problem? meh...2008-02-22
  • Another line of work2008-02-13
  • Duke Nukem or Prostitution games?2008-02-07
  • Media disinformation2008-01-31
  • EA defending developers and games2008-01-24
  • Media being educated, about media?2008-01-24
  • Feedback and rewards in games2008-01-03
  • Geek culture2007-11-14
  • New blog format2007-11-14
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